Reptomancer. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Reptomancer

 
 Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3Reptomancer  I couldn't stay focused through that reptomancer fight, how he does this is beyond me

12 (16) AoE is FAT on Watcher. Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine for 5th edition GMs and players, and other MCDM projects, and TRPG advice —————————————————— Need assistance with your. The head: outscale the head quickly and for a lot of damage while still mitigating damage if it’s not infinite. Please nerf that. The only place the targeting gets fiddly is on Reptomancer if there's 3 or more daggers, sometimes selecting the one you want is a pain Reply reply Mean_Agency_5808So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. ). Business, Economics, and Finance. Reptomancer wayyyy too op she literally summons up 3 daggers within 2 turns, each started dealing 25 dmg + she deals like 40 dmg how do you expect people to beat this stage in like 2-3 turns with no buffs running yet? seriously needs a nerf. Reptomancer dealing 89 damage on its 2nd turn. ) Call me with up to 10 [ [ name ]]. 6. One of the awkward boss relic, its value has high variance yet still have a minor drawback. Then, a wild Reptomancer appears. 2020 Regeneron STS Scholars. Locked post. Was on a perfect run with Ironclad ( the only run I was absolutely sure I could walk by the final boss), when I encounter the new enemy added in the most recent patch. if you have 3 total energy, use burst for 1, then a 2 energy malaise, you get two uses of a 2 energy malaise. I wonder how many people don't realize that, because this can be really important against Reptomancer, Gremlin Leader and some hallway fights, like the Darklings. Teaches you that sometimes you have to take a little bit of damage to end the fight a turn or two earlier to avoid taking massive amounts of damage. Mods on the table below with a * next to them are Daily modifiers and. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Honestly Reptomancer is a pretty good reality check for Act 3. 95 12 Used from $2. And Reptomancer will kill you. The thing about dagger spray I'd argue is that it maintains better relevancy through act 2 and 3 due to the aoe burst it provides (think act 2 elites, act 2 bosses, reptomancer, many act 2/3 hallways, awakened one). On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . The Reptomancer. Thank you for sharing that, I for some reason was thinking two bosses not that it would trigger over and over on a single boss to the point whenever you are at right angles against one, awesomesauce. Don’t want to interfere with the 3 cultists polyamory so yeah the other two bird cult enemies. But then one enemy will just wreck my face like it's nothing. 2017. The idea of taking Caltrops to. Maybe a rival to the Crow Cult? I like her design, though it does need some polish. Slavers: 3, blocks attack when you're vulnerable/entangled (once again, also depends on your deck) Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer. e. Browse game. This is especially problematic against enemies who deal a ton of damage on turn 1, 2, or even 3 such as Reptomancer or Spear/Shield. Losing a run in Act 4 will still unlock. Derived from the word reptile, reptation suggests the movement of entangled polymer chains as being analogous to snakes slithering through one another. This could happen on turn 3 or later, which can be pretty damaging. That's a pretty solid run of "better for fights". Gives Ironclad some flexibility on his best first upgrade in Act I and still keep an enemy vulnerable for a full deck cycle. Reptomancer vs giant head especially test drastically different extremes of your deck. Reply SageDraco. When there is 1 other enemy: If the last move was Encourage, will have a 50% chance of using Rally! and 50% chance of. Ascension is a game mode that adds new challenge modifiers to runs for added difficulty. 07 1 Collectible from $8. Shuffle a Daze into your draw pile. 3) Ssserpent: gives you more and more gold which gives you more and more stuff so the benefit gets bigger and bigger over time. ) She slaughtered me. From new enemy to Act 3 nightmare, and then finally to Act 3 elite, the Reptomancer takes the concept of disposable minions to an extreme. 18 and up summoning 2 daggers is the final straw to really threaten you. There's plenty of cards that can help with this fight, but not a lot of ways to account for not drawing those cards in time to deal with the absolutely massive frontloaded damage this. Reptomancer - summons minions in the first turn; depending on your deck, you should either focus your attacks on Reptomancer or the minions because the first two minions will deal massive damage in the second turn. Echo form. Daily Discussion/Debate #144: Metallicize. 30+ block, often more, for one energy is amazing, and this energy efficiency lets you play cards like Echo Form that let you get your scaling. Any kind of defensive deck that takes more than 2 turns to set up just gets wrecked by Reptar+2dags. Kusosaru. Then it proceeds to summon minions ( I hate this mechanic. ). A Streamline+ that doesn't scale. . I must have killed 8 daggers and they never hurt me but the Reptomancer himself did massage damage to me. Reptomancer is scary no doubt but at least gives you a relatively non-scary turn 1 and you really shouldn't have gotten to act 3 in the first place without adequate AoE. Was on a perfect run with Ironclad ( the only run I was absolutely sure I could walk by the final boss), when I encounter the new enemy added in the most recent patch. 2 (1) Energy | Whenever an attack deals unblocked damage, apply 1 Poison. Relic tips. Centennial puzzle active. I was also lacking draw outside offering (which was also an issue in that fight because 6 HP is a lot when you only have 20 HP and draw into a pain which damages you more). If you don’t get offered any of the stronger cards toward the end of act 1, it’s perfectly acceptable to have 3-4 damage cards (especially if you are diligent about removing strikes. 拜蛇术士. Really nice in sentry and slavers fight, and can perform well in a lot of non-boss fights moving forward from Act 2, as well as Awakened One. Nah, reptomancer is fine, she makes it so having good frontloaded damage/aoe cards is important in act 3. Reptomancer needs frontloaded AoE, Giant Head needs scaling, and Nemesis needs deck consistency. ) Call me with up to 10 [ [ name ]]. Movies & TV. This relic, I think, is a lot stronger than people sometimes give it credit for. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Natasha Fooman. Dead Branch + Corruption has been the most broken combo in the main branch for a long time, and can be further bolstered through the various Ironclad exhaust support options (Feel No Pain, Dark Embrace, ect. Do you have trouble winning on no ascension levels or very low ascension levels? Then maybe you are not utilizing your enemies behaviour. Losing a run will NOT reset any progress or decrease your Ascension. Notes on fighting Reptomancer: Step 1: Crank up the music. Option 1: Leave, gain nothing. in a proper shiv deck there is no way thousand cuts is better. 15 block is quite a lot if you don't have block scaling. It helps focus down an orb. ago. I couldn't stay focused through that reptomancer fight, how he does this is beyond me. Lagavulin, Book of Stabbing, Tri-sentries, and Gremlin Nob all also encourage calculation and betting in order to minimize hp loss. That said, I ended up dying to Reptomancer because I didn’t have much AOE outside of combust, and I drew combust too late (and had low HP by that time in the fight). Electrodynamics is 2 energy for aoe scaling damage. 2) Hungry Face: One time and its over. Focus the two first daggers first, you should be able to kill either both knives turn 1 or mostly kill both of them. Video guide to defeating the Act 3 Elite - Reptomancer, with a low-medium upgraded Watcher. Giant head is great for power based defect because you get 3 turns to scale before you need to block meaningfully. Had her doing 90+ damage turn two. Setup Silent Uncommon Skill. I googled it and saw a Steam thread which said you should focus the daggers. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a. Reply. Burst Silent Rare Skill . You've now dealt 14 damage to the dagger. Turn 2 you only need to deal 11 damage to stop the exploding dagger, very achievable even with a starter deck, use the 3rd energy to block the 40 or so damage from the 2nd dagger + Reptomancer. Reply. The only way I can see to beat her is to take out her daggers as fast as possible, probably using whirlwind or something similar. Video guide to defeating the Act 3 Elite - Reptomancer, with Ironclad at unlock 5. Fun fact: Before Reptomancer, there was a forth temporary elite in the beta branch called the "Flame Bruiser". So the best Custom Squad consists of all Ranged mechs or at least 2. You can do a lot with 3 cards and 6 energy on Watcher. 25. ago. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. If you find this relic, you will search the ends of the earth for Corruption, and. On the other hand powers are generally more impactful than either of those. I would even take All Out Attack and upgrade it just to tackle Reptomancer (or more probably, against Gremlin Leader and Tri Slavers in Act 2). Elite Monsters and Bosses Guide. Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. Custom Mode is a game mode unlocked by playing a Daily Climb. Reptomancer Spear and Shield Heart Jaw Worm Voting closed Related Topics Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Draw enough statuses to kill the leader. For the first 3-5 turns of a fight, this is an energy relic WITH NO DOWNSIDE. ago. I don't think I've ever actually been able to use Omega effectively. I'm no expert but I'd have thought most builds couldn't take that sort of damage so early in a fight, especially considering she isn't even an elite. Definitely not balanced. キャンディーアップル Aug 4, 2019 @ 8:51am. Simplest example is Reptomancer - you might have plenty of single target scaling damage, but against Reptomancer you need upfront AOE damage. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. I've tried reading guides, following recommendations on how to select cards, and can have really killer decks that are letting me survive Act 3 enemies with full health at the end of the fight. One of the. But all have negative effects. Release Date:30 ratings. You had a few reasons to take it but I have a feeling it wasn't as impactful as it can be in other runs. I did notice that it occurred when there was already 1 minion, and when it attempted to summon two more it put one of them over the existing minion, looks like the same case here. u/Alexm42 (to be released when we use an Omamori charge) . CryptoOf course, with the exception of curse, status cards as well as strikes and defends, because these cards are supposed to make your deck suffer. Daily Discussion Index. Especially when you add some edge-case possibilities like being somewhat low-ish on HP, but having Pantograph. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. [ [Ball lightning]] does 18 damage technically but only if you evoke the lightning orb spawned from it. Elites are stronger monsters that are marked separately from normal ones on the map. Option 3: Get a random relic, 75% chance of a curse. Daily Slay the Spire Discussion (295/696): Gremlin Leader. In order to unlock Ascension 1 for one character, you need to beat all three acts with that character. Barricade (Ironclad - Power)Floor 40 Reptomancer, 16 damage Floor 42 Giant Head, 13 damage Floor 44 Nemesis, 12 damage Floor 48 Reptomancer, 3 damage Floor 50 Donu and Deca, 5 damage By my measure I perfected 2 of these fights, but the game awarded me Perfect x 2 and Champion x 7 for a final score of 1363. ago. This means that the daggers sometimes hit for 37, which is pretty ridiculous. Reptomancer Nemesis Spire Growth (EDIT: Or rather, Spire Spear/Shield, is what I meant. Yeah but Collector ain't gettin that G-Leader dick on the reg tho, like Reptomancer. 1 Energy | (Innate. Basically, if linear strategies are strong enough to beat Gremlin Nob, Slavers, Reptomancer, etc. When they are defeated, they will drop coins, a selection of three cards, and sometimes a potion . According to the wiki, Reptomancer debuted in weekly patch 33. Immolate would be the best aoe, but something like conclude+ would work well too. Probably just Reptomancer and maybe Slaver Trio. That's plenty of multi-enemy fights to make the AoE damage worthwhile. I'm thinking you may actually need to take a Thousand Cuts as the Silent to deal with Reptomancer reliably now. If you can’t beat giant head you probably can’t beat the heart though, so you kind of should be taking the risk anyway so that you can get a chance at improving your situation. Wiki link. mathbandit • 5 yr. Lagavulin is the most annoying in act 1. While the two games share many mechanics, they feel very different to play and require different approaches. Always uses Taunt every 4 turns. Simplest example is Reptomancer - you might have plenty of single target scaling damage, but against Reptomancer you need upfront AOE damage. It's often worth keeping an eye on the enemy hp to determine the order of the Pressure points. • 4 yr. This overall, is probably in the player's favour in. When they are defeated, they will drop coins, a selection of three cards, and sometimes a potion . ReplyAlso barricade and blur are simply stronger ways to carry over, albeit less consistent. Getting punked for 80+ on turn 2 is too much, especially for a regular hallway fight. It's more complicated than just the math. New comments cannot be posted. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Between the addition of A17 and Reptomancer's promotion, the strategy was to fight elites instead of hallway fights to avoid Reptomancer. Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. It's a mammoth fight at Bobs party - but Baradun is having some issuesVLDL MAIN CHANNEL HERE: ON PATREON - I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. AOE is the most helpful, but if you don't have any, you generally want to be able to burst down one of the daggers each turn. Yeah. However, one also appears in Act 2's Colosseum Event alongside a Taskmaster, provided the player opts to fight. Spouse. You cannot hack an enemy that's currently hacked; in other words, you cannot "chain hack" an enemy but must wait for the first hack to expire first. Playing on Custom Mode disables Achievements and the Leaderboards. Giant Head can destroy decks that scale poorly and slowly and Reptomancer punishes decks that don't draw AoE damage fast. Fire breathing in play. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. This relic can be triggered on an X card, so long as it consumes 2 or. Somewhat useless in Act III. Reply AshenHearts. Defect is a worthless character. Turns defense into a bit of offense. Siphon soul slowly drains all your effectiveness. The daggers she summons also seem too big, and their attack animation aims at the lower left corner rather than at you. CryptoYes. Mods on the table. Raise your Max HP by 5. 02:46 Watch 02:46 Spider-Man 2 Premiere - The Loop Ascension is a game mode that adds new challenge modifiers to runs for added difficulty. Got it, thanks. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . A17+ Reptomancer. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. It used to be +2 enemy strength, and that's just brutal. 2 Energy | Whenever you play a card, deal 1 (2) damage to ALL enemies. The Boss Relics generally regarded as being very powerful are relics that consistently grant energy. Notes on fighting Reptomancer: Step 1: Crank up the music. Definitely not balanced. Pandora's Box: The box can dick you over by replacing too many cards that can block. Even at that point it’s still nice to have healing in the event you take damage, but at that point you’re usually better off playing a card that helps your scaling. Sentries, Act 2 elites are all really cool fights, Nemesis. Upgrade 1 Random card. Retains some utility in Act 2 against the Slavers and Gremlin Leader and might be the chip you need to take out Reptomancer daggers so still has some utility as a damage card. Paperback. A peculiarity of thermal motion of very long linear macromolecules in entangled polymer melts or concentrated polymer solutions is reptation. And Act 2 is the most brutal Act, we all know that. I almost 1 hit it with my current build. Even then this severely hinders your opening hand, and having a good turn 1 is critical in Act 2 as many enemies will cast a nasty debuff or buff and Turn one is your only chanced to get ahead (Chosen, Sneko, Spheric Guardian, ect. Bottled Flame Uncommon Relic. A predator+ without the card draw. And still I had to smoke bomb a reptomancer or would have died to a bad snecko distribution. The head: outscale the head quickly and for a lot of damage while still mitigating damage if it’s not infinite. Electrodynamics is 2 energy for aoe scaling damage. So did I play my cards wrong or have the wrong cards?Act 3 is actually free though barring Giant Head and Reptomancer against decks that peter out or can't do anything by turn 2, respectively. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. 162K subscribers in the slaythespire community. ago. She doesn't fit in well as a normal Beyond enemy. Maybe a rival to the Crow. It helps killing one of the slavers in the act 2 trio. Sneaky Gremlin for example can spawn with 11 HP, so a Pressure Points+ will oneshot it. Also, Alchemize not upgraded isn't likely a real card in A17What happens when nostalgia and necromancy mix? A Retromancer happens! Grab a few friends, choose your champions, and battle your way through 6 brutal zones filled with screeching bats, burrowing worms, deranged cultists, and giant ants. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Discussion: Reptomancer/Dagger. Defect has more block cards in its card pool, so Defect should take Pandora's Box. Next turn, add 3 copies of that card into your hand. 3 Energy | Ethereal. Double Explosive pots are enough for Reptomancer. Spider-Man 2. I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. Slay the Spire. ) She slaughtered me. Chimera: Your starting de. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. . Your first attack each combat deals 8 additional damage. There's your answer. Attacks that deal 5 or less, activate Torii to be reduced to 1 damage, and then Tungsten Rod reduces it to 0. I was at almost full hit points when I met the reptomancer, so I figured I'd be fine. Honkai: Star Rail. It can provide some much needed AoE to a shiv-heavy deck too. The artifact stripping is also lovely, and pairs incredibly well with Red Mask. Orrery vs. Video guide to defeating the Act 3 Elite - Reptomancer with a nearly max Silent Reptomancer is lethal Had her doing 90+ damage turn two. If the Reptomancer attacks this turn, you suddenly have to defend against a 25 attack, a 14x2 attack and two 9 attacks from the two new daggers. Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer Giant head: 2, blocks first big hit (this is for asc +18, i dont remember when he first hits on lower levels) Heart: NEVER 2 or 5. A bad draw on turn 1 or 2 vs reptomancer and you’re in trouble. I suppose it comes down to disliking deck construction constraints or the chance to be annihilated from bad RNG on rare occasion. Reptomancer is lethal. She also cannot summon more than 3 times in a row, so if you kill daggers. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. I guess it makes your reptomancer matchup slightly better. 00. Reptomancer will end runs where you could have handily beaten the last boss. That run broke my brain. It is just a free, tiny Backstab. Orrery vs. ) Philosopher's Stone is a Boss Relic. On A17+ the reptomancer now summons 2 daggers at a. Glass Knife (The Silent - Attack) Cost: 1 energy. in a proper shiv deck there is no way thousand cuts is better. ago. Suddenly, it spawned one more dagger, and. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. Also Streamline is a priority upgrade, oddly. Matryoshka, Stone Calendar, Smiling Mask. - Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the. Weekly Patch 51: Recursion. Maybe a rival to the Crow Cult? I like her design, though it does need some polish. Why do those attacks deal so much damage?Follow me on Twitch:my Discord:is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Well, if "full energy" means whatever energy you put into it, i. x feels like it's been characterized by the loss of cool cards in favor of just doing one thing very strong over and over again. A carnage that doesn't exhaust. Can also save you from some significant late-fight damage against Reptomancer and Giant Head. Nemesis is a consistency check that also further enables inconsistency in your deck by giving you burns. One of my favorite brands, personally. ago. you're struggling, then you'll often need to heal at rest sites anyways, so Fusion Hammer provides extra energy with no downside. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. The same elite can appear multiple times in an act, but cannot be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. In this case, the OP didn't gain any health from Reptomancer or her minions. In reptomancer, it's when repto dies. I think they may have over-buffed this card just a tad bit. Jaw worm group: test your ability to block early and kill quicklyConsidering it in act 1: Generally strong against Laga, Nob, and Sentries. Awakened One is the hardest and most annoying boss if you have a power-heavy deck that isn't broken enough to overcome the. Playing on Custom Mode disables Achievements and the Leaderboards. Common relic is always a small boost, but some uncommon and rare are quite situational. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . By a long shot the Ranged mechs are the best units in the game since their flexibility is unmatched and they don't really sacrifice damage to get that flexibility. It was a 30 minutes run without meaningful decisions when my normal average playtime on stream was like 2 hours. 1 Energy | Whenever you draw a Status card, draw 1 card. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Reply. Nope, Reptomancer was indeed a hallway fight for quite a while, even after replacing Flame Bruiser. In reptomancer, it's when repto dies. While an enemy is hacked, Sombra does 25% extra damage to that enemy. Yeah Hexaghost can be rough, but even still if you're not able to deal with turn two of Hexaghost you're probably in trouble for Act 3 anyway. We fused card games and roguelikes together to make the best single player deckbuilder we could. Now reptomancer on the other hand, is scary AF. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Reckless Charge (Ironclad - Attack) Cost: 0 Energy. The Gremlin Nob is an Elite enemy found primarily in Act 1. This was the enemy that was teased in last week's update, the Reptomancer also has animations! 51. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. Provides significant benefit almost regardless of deck/build. Option 2: Upgrade a card, 25% chance of a curse. 34 6 New from $11. Can count on one hand the amount of times the head has killed me, usually my run was doomed anyways if he can kill me. Pattern: 20% chance of. Picking up this relic will give the player a Necronomicurse, an unplayable Card that cannot be removed from your deck by any means and cannot be truly Exhausted. Not enough block considering I had lots of block cards and. Deal 4 damage and apply 1 Vulnerable to ALL enemies. Defect has more block cards in its card pool, so Defect should take Pandora's Box. It mostly did and I got really far, but then I reach this thing called a Reptomancer which seemed deadly. Reptomancer is actually my favorite act 3 elite (unless I have an almost infinite combo that takes care of Giant Head). So I killed all the daggers fast, but he kept summoning more. Whereas it seems like Giant head is actually a lot easier relative to the overall difficulty at lower ascensions. The Champ is one of the three bosses encountered at the end of Act 2. Pierre-Gilles de Gennes introduced (and named). But for that 1000 cuts is almost as good, and in some cases better. aranaya • 8 mo. I guess it's a rare occurrence for any mob that can summon minions. Definitely not balanced. The Regeneron Science Talent Search provides students a national stage to present original research and celebrates. PlatonicTroglodyte • 4 yr. Really useful source of AoE damage in Act I and II. Now it works really well, probably too well for a common rarity card. Asdasd1dsadsa &nbsp于1年前 修改了 此页面。. The deep, rich, smoky flavor really brings out the best in whiskey. Reptomancer is ♥♥♥♥♥♥♥T CHEATING! i'm atacking him while the dagger does only 5 damage, but than he summon bazillions!! of them and they all atack me for RIDICULOUS damages! out of nowhere! How are you suppose to win if the game is cheating and doing 200 hundred damage out of no where?! Pepperidge Farms remembers when Reptomancer was a pushover Reply More posts you may like. Reptomancer, triple jaw worms, black slimes, etc. Please nerf that. You can do a lot with 3 cards and 6 energy on Watcher. Reptomancer: need to be able to block big early and outscale before your deck becomes all wounds. Even if the deck is going awesome, a bad draw in turn 1 and/or 2 can end the run right there. spirescan-bot. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Oct 15, 2018 @ 5:06am i think the same, either she is ez mode you do. At the start of your turn, draw 1 additional card. Reptomancer is indeed a kick in the balls at times, but my point was that Reptomancer is also hard on the lower difficulties (relative to the overall difficulty of a low-ascension run). The rest of what OP said is on point. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Honestly, Philo Stone is now much more takable since the nerf. Reply andagoat Eternal One + Ascended • Additional comment actions.